fixes not connected to destination issue
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3cb0784e39
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dc1bc9df2d
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@ -3,6 +3,7 @@ class Synth {
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this.audioContext = audioContext;
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this.audioContext = audioContext;
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this.oscWaveType = waveType;
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this.oscWaveType = waveType;
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this.oscFrequency = frequency;
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this.oscFrequency = frequency;
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this.isPlaying = false;
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// osc setup
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// osc setup
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this.osc = this.audioContext.createOscillator();
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this.osc = this.audioContext.createOscillator();
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@ -18,6 +19,7 @@ class Synth {
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startOsc() {
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startOsc() {
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this.osc.start();
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this.osc.start();
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this.isPlaying = true;
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}
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}
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stopOsc() {
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stopOsc() {
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@ -30,6 +32,17 @@ class Synth {
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console.log(this.osc);
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console.log(this.osc);
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this.osc.type = currentType;
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this.osc.type = currentType;
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this.osc.frequency.setValueAtTime(currentFreq, this.audioContext.currentTime);
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this.osc.frequency.setValueAtTime(currentFreq, this.audioContext.currentTime);
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this.osc.connect(this.audioContext.destination);
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this.isPlaying = false;
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}
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toggleOsc() {
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if (this.isPlaying === false) {
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this.startOsc();
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} else {
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this.stopOsc();
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}
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}
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}
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}
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}
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