400 lines
11 KiB
JavaScript
400 lines
11 KiB
JavaScript
let canvas;
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let analyserNode;
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let signalData;
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function noteToHz(note) {
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switch (note) {
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case "C":
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return 261.63;
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case "D":
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return 293.66;
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case "E":
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return 329.63;
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case "F":
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return 349.23;
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case "G":
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return 392;
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case "A":
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return 440;
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case "B":
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return 493.88;
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default:
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return 0;
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}
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}
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function composeChord(chord) {
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switch (chord) {
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case "C": {
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return ["C", "G", "E"];
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}
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case "D": {
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return ["D", "F", "A"];
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}
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case "E": {
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return ["E", "G", "B"];
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}
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case "F": {
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return ["F", "A", "C"];
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}
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case "G": {
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return ["G", "B", "D"];
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}
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case "A": {
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return ["A", "C", "E"];
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}
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case "B": {
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return ["B", "D", "F"];
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}
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default: {
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return ["C", "D", "E"];
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}
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}
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}
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class Synth {
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constructor() {
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this.audioContext = new AudioContext();
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this.gain = this.audioContext.createGain();
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this.oscillators = [
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this.createOscillator("sine", 261.63, 0),
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this.createOscillator("sine", 261.63, 0),
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this.createOscillator("sine", 261.63, 0),
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];
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this.gain.connect(this.audioContext.destination);
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}
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createOscillator(type = "sine", freq = 440, startOctave) {
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const osc = this.audioContext.createOscillator();
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osc.type = type;
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osc.frequency.setValueAtTime(freq, this.audioContext.currentTime);
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// connect it to the gain node
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this.gain.gain.setTargetAtTime(0.1, this.audioContext.currentTime, 0);
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osc.connect(this.gain);
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// wrap around the container and add to array
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const oscContainer = {
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osc,
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isPlaying: false,
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baseFreq: freq,
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currentOctave: startOctave,
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};
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return oscContainer;
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}
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startOsc(oscContainer) {
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if (!oscContainer.isPlaying) {
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oscContainer.osc.start();
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oscContainer.isPlaying = true;
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}
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}
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stopOsc(oscContainer) {
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if (oscContainer.isPlaying) {
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let currentFreq = oscContainer.osc.frequency.value;
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console.log("the current frequency: " + currentFreq);
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let currentType = oscContainer.osc.type;
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console.log("the current type: " + currentType);
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oscContainer.osc.stop();
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oscContainer.isPlaying = false;
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oscContainer.osc = this.audioContext.createOscillator();
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oscContainer.osc.type = currentType;
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oscContainer.osc.frequency.setValueAtTime(
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currentFreq,
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this.audioContext.currentTime
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);
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oscContainer.osc.connect(this.gain);
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console.log(oscContainer);
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}
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}
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stopAll() {
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for (let osc of this.oscillators) {
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this.stopOsc(osc);
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}
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}
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createFilter(type, freq, Q) {
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const filter = this.audioContext.createBiquadFilter();
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filter.type = type;
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filter.frequency.setValueAtTime(freq, this.audioContext.currentTime);
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filter.Q.setValueAtTime(Q, this.audioContext.currentTime);
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return filter;
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}
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}
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let synth = new Synth();
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function updateFrequency(
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event,
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synth,
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oscContainer,
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voiceIndex,
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note,
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octaveShift,
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detuneAmount
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) {
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let baseFreq = oscContainer.baseFreq;
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let currentFreq = baseFreq;
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if (octaveShift) {
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if (octaveShift === "up") {
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currentFreq = baseFreq * 2;
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oscContainer.baseFreq = currentFreq;
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} else {
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currentFreq = baseFreq / 2;
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oscContainer.baseFreq = currentFreq;
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}
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}
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if (note) {
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let noteInHz = noteToHz(note);
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// if the note in hz is not in the octave the oscillator is currently at
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// I will need to transform it down to the correct octave.
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currentFreq = noteInHz;
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oscContainer.baseFreq = noteInHz;
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oscContainer.currentOctave = 0;
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let octaveDisplay = document.getElementById(
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"octavedisplay" + (voiceIndex + 1)
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);
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console.log(octaveDisplay);
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console.log("octavedisplay" + (voiceIndex + 1));
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octaveDisplay.value = 0;
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console.log(noteInHz);
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console.log("current octave for voice: " + oscContainer.currentOctave);
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}
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if (detuneAmount) {
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currentFreq = currentFreq + detuneAmount;
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}
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console.log(currentFreq);
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oscContainer.osc.frequency.setValueAtTime(
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currentFreq,
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synth.audioContext.currentTime
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);
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}
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function setupOctaveControls(voiceIndex, synth) {
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// Get the display element for the current voice
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let octaveDisplay = document.getElementById(
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"octavedisplay" + (voiceIndex + 1)
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);
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// Set up event listener for the octave down button for the current voice
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document
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.getElementById("octavedown" + (voiceIndex + 1))
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.addEventListener("click", (event) => {
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const osc = synth.oscillators[voiceIndex];
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osc.currentOctave--;
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octaveDisplay.value = osc.currentOctave;
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updateFrequency(event, synth, osc, voiceIndex, null, "down", null);
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});
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// Set up event listener for the octave up button for the current voice
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document
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.getElementById("octaveup" + (voiceIndex + 1))
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.addEventListener("click", (event) => {
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const osc = synth.oscillators[voiceIndex];
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osc.currentOctave++;
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octaveDisplay.value = osc.currentOctave;
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updateFrequency(event, synth, osc, voiceIndex, null, "up", null);
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});
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}
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// onload ------------------------------------------------------------------
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window.onload = function () {
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// start button
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document
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.getElementById("activateVoice1")
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.addEventListener("click", (event) => {
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console.log("voice 1 start clicked");
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synth.audioContext.resume();
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let osc1 = synth.oscillators[0];
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if (osc1.isPlaying) {
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synth.stopOsc(osc1);
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event.target.textContent = "On";
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event.target.style.backgroundColor = "#2f855a";
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} else {
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synth.startOsc(osc1);
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event.target.textContent = "Off";
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event.target.style.backgroundColor = "red";
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}
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});
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document
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.getElementById("activateVoice2")
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.addEventListener("click", (event) => {
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console.log("voice 2 start clicked");
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synth.audioContext.resume();
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let osc2 = synth.oscillators[1];
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if (osc2.isPlaying) {
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synth.stopOsc(osc2);
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event.target.textContent = "On";
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event.target.style.backgroundColor = "#2f855a";
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} else {
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synth.startOsc(osc2);
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event.target.textContent = "Off";
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event.target.style.backgroundColor = "red";
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}
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});
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document
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.getElementById("activateVoice3")
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.addEventListener("click", (event) => {
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console.log("voice 3 start clicked");
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synth.audioContext.resume();
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let osc3 = synth.oscillators[2];
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if (osc3.isPlaying) {
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synth.stopOsc(osc3);
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event.target.textContent = "On";
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event.target.style.backgroundColor = "#2f855a";
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} else {
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synth.startOsc(osc3);
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event.target.textContent = "Off";
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event.target.style.backgroundColor = "red";
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}
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});
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// handle waveform selection
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document.querySelectorAll("input[name='wavechoice1']").forEach((rb) => {
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rb.addEventListener("change", (event) => {
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let selectedWaveform = document.querySelector(
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"input[name='wavechoice1']:checked"
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).value;
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synth.oscillators[0].osc.type = selectedWaveform;
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});
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});
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document.querySelectorAll("input[name='wavechoice2']").forEach((rb) => {
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rb.addEventListener("change", (event) => {
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let selectedWaveform = document.querySelector(
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"input[name='wavechoice2']:checked"
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).value;
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synth.oscillators[1].osc.type = selectedWaveform;
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});
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});
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document.querySelectorAll("input[name='wavechoice3']").forEach((rb) => {
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rb.addEventListener("change", (event) => {
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let selectedWaveform = document.querySelector(
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"input[name='wavechoice3']:checked"
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).value;
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synth.oscillators[2].osc.type = selectedWaveform;
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});
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});
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// Loop through each voice and set up its octave control buttons
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for (let i = 0; i < synth.oscillators.length; i++) {
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setupOctaveControls(i, synth); // Call setupOctaveControls for each voice
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}
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// detune
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["1", "2", "3"].forEach((voiceNumber, index) => {
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const detuneSlider = document.getElementById(`detunevoice${voiceNumber}`);
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const detuneDisplay = document.getElementById(
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`detunevoice${voiceNumber}display`
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);
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detuneSlider.addEventListener("input", (event) => {
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let osc = synth.oscillators[index];
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let detune = parseFloat(detuneSlider.value);
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console.log(detune);
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updateFrequency(event, synth, osc, index, null, null, detune);
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});
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});
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// const filterSliderVoice1 = document.getElementById("filtervoice1");
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// const filtervoice1Display = document.getElementById("filtervoice1display");
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// filterSliderVoice1.addEventListener("input", (event) => {
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// const osc = synth.oscillators[0];
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// let selectedFreq = parseFloat(filterSliderVoice1.value);
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// const lpf = synth.createFilter("lowpass", 500, 1);
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// osc.osc.connect(lpf);
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// lpf.connect(synth.gain);
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// });
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// handle chord changes
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document.querySelectorAll("input[name='chordchoice']").forEach((rb) => {
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rb.addEventListener("change", (event) => {
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let selectedChord = document.querySelector(
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"input[name='chordchoice']:checked"
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).value;
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let notesForChord = composeChord(selectedChord);
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console.log(notesForChord);
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for (let i = 0; i < synth.oscillators.length; i++) {
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if (synth.oscillators[i].isPlaying) {
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console.log("playing note: " + notesForChord[i] + " on voice: " + i);
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updateFrequency(
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event,
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synth,
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synth.oscillators[i],
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i,
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notesForChord[i],
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null,
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null
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);
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}
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}
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});
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});
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// do the viz
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const canvasIds = ["wave1canvas", "wave2canvas", "wave3canvas"];
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const vizObjects = canvasIds.map((id, index) => {
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const canvas = document.getElementById(id);
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const ctx = canvas.getContext("2d");
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const analyser = synth.audioContext.createAnalyser();
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analyser.fftSize = 2048;
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synth.oscillators[index].osc.connect(analyser);
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const bufferLength = analyser.fftSize;
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const dataArray = new Uint8Array(bufferLength);
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return { canvas, ctx, analyser, index, bufferLength, dataArray };
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});
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function draw() {
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vizObjects.forEach((viz) => {
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viz.analyser.getByteTimeDomainData(viz.dataArray);
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viz.ctx.clearRect(0, 0, viz.canvas.width, viz.canvas.height);
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viz.ctx.fillStyle = "black";
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viz.ctx.fillRect(0, 0, viz.canvas.width, viz.canvas.height);
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viz.ctx.lineWidth = 2;
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viz.ctx.strokeStyle = "rgb(0, 200, 100)";
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viz.ctx.shadowBlur = 12; // Adjust the level of glow by changing this value
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viz.ctx.shadowColor = "rgb(0, 200, 100)"; // Make sure the shadow color matches the stroke color
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viz.ctx.shadowOffsetX = 2;
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viz.ctx.shadowOffsetY = 5;
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viz.ctx.beginPath();
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const sliceWidth = (viz.canvas.width * 1.0) / viz.bufferLength;
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let x = 0;
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for (let i = 0; i < viz.bufferLength; i++) {
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const v = viz.dataArray[i] / 128.0;
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const y = (v * viz.canvas.height) / 2;
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if (i === 0) {
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viz.ctx.moveTo(x, y);
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} else {
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viz.ctx.lineTo(x, y);
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}
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x += sliceWidth;
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}
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viz.ctx.lineTo(viz.canvas.width, viz.canvas.height / 2);
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viz.ctx.stroke();
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});
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requestAnimationFrame(draw);
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}
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draw();
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};
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