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REM INCLUDES
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set output_dir="build\"
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clang -Qunused-arguments -g -o "build/app.exe" -I "raylib/include" src/main.cpp -L"raylib/lib" -lraylib -lwinmm -lgdi32 -lkernel32 -lmsvcrt -lshell32 -luser32 -Xlinker /NODEFAULTLIB:libcmt && build\app.exe
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clang -Qunused-arguments -g -o "build/app.exe" -I "external" -I "raygui" -I "raylib/include" src/*.cpp -L"raylib/lib" -lraylib -lwinmm -lgdi32 -lkernel32 -lmsvcrt -lshell32 -luser32 -Xlinker /NODEFAULTLIB:libcmt && build\app.exe
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build/app.exe
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build/app.ilk
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build/app.pdb
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[
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{
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"directory": "D:/dev/simple-synth-in-C",
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"command": "clang -Qunused-arguments -g -o build/app.exe -I raylib/include src/main.cpp -Lraylib/lib -lraylib -lwinmm -lgdi32 -lkernel32 -lmsvcrt -lshell32 -luser32 -Xlinker /NODEFAULTLIB:libcmt",
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"command": "clang -Qunused-arguments -g -o build/app.exe -I raygui -I raylib/include src/main.cpp -Lraylib/lib -lraylib -lwinmm -lgdi32 -lkernel32 -lmsvcrt -lshell32 -luser32 -Xlinker /NODEFAULTLIB:libcmt",
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"file": "D:/dev/simple-synth-in-C/src/main.cpp"
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}
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]
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File diff suppressed because it is too large
Load Diff
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/*
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Copyright (c) 2023, Dominic Szablewski - https://phoboslab.org
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SPDX-License-Identifier: MIT
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QOA - The "Quite OK Audio" format for fast, lossy audio compression
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-- Data Format
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QOA encodes pulse-code modulated (PCM) audio data with up to 255 channels,
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sample rates from 1 up to 16777215 hertz and a bit depth of 16 bits.
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The compression method employed in QOA is lossy; it discards some information
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from the uncompressed PCM data. For many types of audio signals this compression
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is "transparent", i.e. the difference from the original file is often not
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audible.
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QOA encodes 20 samples of 16 bit PCM data into slices of 64 bits. A single
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sample therefore requires 3.2 bits of storage space, resulting in a 5x
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compression (16 / 3.2).
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A QOA file consists of an 8 byte file header, followed by a number of frames.
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Each frame contains an 8 byte frame header, the current 16 byte en-/decoder
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state per channel and 256 slices per channel. Each slice is 8 bytes wide and
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encodes 20 samples of audio data.
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All values, including the slices, are big endian. The file layout is as follows:
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struct {
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struct {
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char magic[4]; // magic bytes "qoaf"
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uint32_t samples; // samples per channel in this file
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} file_header;
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struct {
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struct {
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uint8_t num_channels; // no. of channels
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uint24_t samplerate; // samplerate in hz
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uint16_t fsamples; // samples per channel in this frame
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uint16_t fsize; // frame size (includes this header)
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} frame_header;
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struct {
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int16_t history[4]; // most recent last
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int16_t weights[4]; // most recent last
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} lms_state[num_channels];
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qoa_slice_t slices[256][num_channels];
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} frames[ceil(samples / (256 * 20))];
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} qoa_file_t;
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Each `qoa_slice_t` contains a quantized scalefactor `sf_quant` and 20 quantized
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residuals `qrNN`:
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.- QOA_SLICE -- 64 bits, 20 samples --------------------------/ /------------.
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| Byte[0] | Byte[1] | Byte[2] \ \ Byte[7] |
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| 7 6 5 4 3 2 1 0 | 7 6 5 4 3 2 1 0 | 7 6 5 / / 2 1 0 |
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|------------+--------+--------+--------+---------+---------+-\ \--+---------|
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| sf_quant | qr00 | qr01 | qr02 | qr03 | qr04 | / / | qr19 |
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`-------------------------------------------------------------\ \------------`
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Each frame except the last must contain exactly 256 slices per channel. The last
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frame may contain between 1 .. 256 (inclusive) slices per channel. The last
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slice (for each channel) in the last frame may contain less than 20 samples; the
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slice still must be 8 bytes wide, with the unused samples zeroed out.
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Channels are interleaved per slice. E.g. for 2 channel stereo:
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slice[0] = L, slice[1] = R, slice[2] = L, slice[3] = R ...
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A valid QOA file or stream must have at least one frame. Each frame must contain
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at least one channel and one sample with a samplerate between 1 .. 16777215
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(inclusive).
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If the total number of samples is not known by the encoder, the samples in the
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file header may be set to 0x00000000 to indicate that the encoder is
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"streaming". In a streaming context, the samplerate and number of channels may
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differ from frame to frame. For static files (those with samples set to a
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non-zero value), each frame must have the same number of channels and same
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samplerate.
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Note that this implementation of QOA only handles files with a known total
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number of samples.
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A decoder should support at least 8 channels. The channel layout for channel
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counts 1 .. 8 is:
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1. Mono
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2. L, R
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3. L, R, C
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4. FL, FR, B/SL, B/SR
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5. FL, FR, C, B/SL, B/SR
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6. FL, FR, C, LFE, B/SL, B/SR
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7. FL, FR, C, LFE, B, SL, SR
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8. FL, FR, C, LFE, BL, BR, SL, SR
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QOA predicts each audio sample based on the previously decoded ones using a
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"Sign-Sign Least Mean Squares Filter" (LMS). This prediction plus the
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dequantized residual forms the final output sample.
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*/
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/* -----------------------------------------------------------------------------
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Header - Public functions */
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#ifndef QOA_H
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#define QOA_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define QOA_MIN_FILESIZE 16
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#define QOA_MAX_CHANNELS 8
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#define QOA_SLICE_LEN 20
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#define QOA_SLICES_PER_FRAME 256
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#define QOA_FRAME_LEN (QOA_SLICES_PER_FRAME * QOA_SLICE_LEN)
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#define QOA_LMS_LEN 4
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#define QOA_MAGIC 0x716f6166 /* 'qoaf' */
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#define QOA_FRAME_SIZE(channels, slices) \
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(8 + QOA_LMS_LEN * 4 * channels + 8 * slices * channels)
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typedef struct {
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int history[QOA_LMS_LEN];
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int weights[QOA_LMS_LEN];
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} qoa_lms_t;
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typedef struct {
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unsigned int channels;
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unsigned int samplerate;
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unsigned int samples;
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qoa_lms_t lms[QOA_MAX_CHANNELS];
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#ifdef QOA_RECORD_TOTAL_ERROR
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double error;
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#endif
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} qoa_desc;
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unsigned int qoa_encode_header(qoa_desc *qoa, unsigned char *bytes);
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unsigned int qoa_encode_frame(const short *sample_data, qoa_desc *qoa, unsigned int frame_len, unsigned char *bytes);
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void *qoa_encode(const short *sample_data, qoa_desc *qoa, unsigned int *out_len);
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unsigned int qoa_max_frame_size(qoa_desc *qoa);
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unsigned int qoa_decode_header(const unsigned char *bytes, int size, qoa_desc *qoa);
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unsigned int qoa_decode_frame(const unsigned char *bytes, unsigned int size, qoa_desc *qoa, short *sample_data, unsigned int *frame_len);
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short *qoa_decode(const unsigned char *bytes, int size, qoa_desc *file);
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#ifndef QOA_NO_STDIO
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int qoa_write(const char *filename, const short *sample_data, qoa_desc *qoa);
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void *qoa_read(const char *filename, qoa_desc *qoa);
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#endif /* QOA_NO_STDIO */
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#ifdef __cplusplus
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}
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#endif
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#endif /* QOA_H */
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/* -----------------------------------------------------------------------------
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Implementation */
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#ifdef QOA_IMPLEMENTATION
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#include <stdlib.h>
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#ifndef QOA_MALLOC
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#define QOA_MALLOC(sz) malloc(sz)
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#define QOA_FREE(p) free(p)
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#endif
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typedef unsigned long long qoa_uint64_t;
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/* The quant_tab provides an index into the dequant_tab for residuals in the
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range of -8 .. 8. It maps this range to just 3bits and becomes less accurate at
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the higher end. Note that the residual zero is identical to the lowest positive
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value. This is mostly fine, since the qoa_div() function always rounds away
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from zero. */
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static const int qoa_quant_tab[17] = {
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7, 7, 7, 5, 5, 3, 3, 1, /* -8..-1 */
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0, /* 0 */
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0, 2, 2, 4, 4, 6, 6, 6 /* 1.. 8 */
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};
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/* We have 16 different scalefactors. Like the quantized residuals these become
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less accurate at the higher end. In theory, the highest scalefactor that we
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would need to encode the highest 16bit residual is (2**16)/8 = 8192. However we
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rely on the LMS filter to predict samples accurately enough that a maximum
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residual of one quarter of the 16 bit range is sufficient. I.e. with the
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scalefactor 2048 times the quant range of 8 we can encode residuals up to 2**14.
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The scalefactor values are computed as:
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scalefactor_tab[s] <- round(pow(s + 1, 2.75)) */
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static const int qoa_scalefactor_tab[16] = {
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1, 7, 21, 45, 84, 138, 211, 304, 421, 562, 731, 928, 1157, 1419, 1715, 2048
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};
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/* The reciprocal_tab maps each of the 16 scalefactors to their rounded
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reciprocals 1/scalefactor. This allows us to calculate the scaled residuals in
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the encoder with just one multiplication instead of an expensive division. We
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do this in .16 fixed point with integers, instead of floats.
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The reciprocal_tab is computed as:
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reciprocal_tab[s] <- ((1<<16) + scalefactor_tab[s] - 1) / scalefactor_tab[s] */
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static const int qoa_reciprocal_tab[16] = {
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65536, 9363, 3121, 1457, 781, 475, 311, 216, 156, 117, 90, 71, 57, 47, 39, 32
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};
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/* The dequant_tab maps each of the scalefactors and quantized residuals to
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their unscaled & dequantized version.
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Since qoa_div rounds away from the zero, the smallest entries are mapped to 3/4
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instead of 1. The dequant_tab assumes the following dequantized values for each
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of the quant_tab indices and is computed as:
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float dqt[8] = {0.75, -0.75, 2.5, -2.5, 4.5, -4.5, 7, -7};
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dequant_tab[s][q] <- round_ties_away_from_zero(scalefactor_tab[s] * dqt[q])
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The rounding employed here is "to nearest, ties away from zero", i.e. positive
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and negative values are treated symmetrically.
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*/
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static const int qoa_dequant_tab[16][8] = {
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{ 1, -1, 3, -3, 5, -5, 7, -7},
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{ 5, -5, 18, -18, 32, -32, 49, -49},
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{ 16, -16, 53, -53, 95, -95, 147, -147},
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{ 34, -34, 113, -113, 203, -203, 315, -315},
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{ 63, -63, 210, -210, 378, -378, 588, -588},
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{ 104, -104, 345, -345, 621, -621, 966, -966},
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{ 158, -158, 528, -528, 950, -950, 1477, -1477},
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{ 228, -228, 760, -760, 1368, -1368, 2128, -2128},
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{ 316, -316, 1053, -1053, 1895, -1895, 2947, -2947},
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{ 422, -422, 1405, -1405, 2529, -2529, 3934, -3934},
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{ 548, -548, 1828, -1828, 3290, -3290, 5117, -5117},
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{ 696, -696, 2320, -2320, 4176, -4176, 6496, -6496},
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{ 868, -868, 2893, -2893, 5207, -5207, 8099, -8099},
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{1064, -1064, 3548, -3548, 6386, -6386, 9933, -9933},
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{1286, -1286, 4288, -4288, 7718, -7718, 12005, -12005},
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{1536, -1536, 5120, -5120, 9216, -9216, 14336, -14336},
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};
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/* The Least Mean Squares Filter is the heart of QOA. It predicts the next
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sample based on the previous 4 reconstructed samples. It does so by continuously
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adjusting 4 weights based on the residual of the previous prediction.
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The next sample is predicted as the sum of (weight[i] * history[i]).
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The adjustment of the weights is done with a "Sign-Sign-LMS" that adds or
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subtracts the residual to each weight, based on the corresponding sample from
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the history. This, surprisingly, is sufficient to get worthwhile predictions.
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This is all done with fixed point integers. Hence the right-shifts when updating
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the weights and calculating the prediction. */
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static int qoa_lms_predict(qoa_lms_t *lms) {
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int prediction = 0;
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for (int i = 0; i < QOA_LMS_LEN; i++) {
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prediction += lms->weights[i] * lms->history[i];
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}
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return prediction >> 13;
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}
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static void qoa_lms_update(qoa_lms_t *lms, int sample, int residual) {
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int delta = residual >> 4;
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for (int i = 0; i < QOA_LMS_LEN; i++) {
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lms->weights[i] += lms->history[i] < 0 ? -delta : delta;
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}
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for (int i = 0; i < QOA_LMS_LEN-1; i++) {
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lms->history[i] = lms->history[i+1];
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}
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lms->history[QOA_LMS_LEN-1] = sample;
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}
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/* qoa_div() implements a rounding division, but avoids rounding to zero for
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small numbers. E.g. 0.1 will be rounded to 1. Note that 0 itself still
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returns as 0, which is handled in the qoa_quant_tab[].
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qoa_div() takes an index into the .16 fixed point qoa_reciprocal_tab as an
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argument, so it can do the division with a cheaper integer multiplication. */
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static inline int qoa_div(int v, int scalefactor) {
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int reciprocal = qoa_reciprocal_tab[scalefactor];
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int n = (v * reciprocal + (1 << 15)) >> 16;
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n = n + ((v > 0) - (v < 0)) - ((n > 0) - (n < 0)); /* round away from 0 */
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return n;
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}
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static inline int qoa_clamp(int v, int min, int max) {
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if (v < min) { return min; }
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if (v > max) { return max; }
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return v;
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}
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/* This specialized clamp function for the signed 16 bit range improves decode
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performance quite a bit. The extra if() statement works nicely with the CPUs
|
||||
branch prediction as this branch is rarely taken. */
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static inline int qoa_clamp_s16(int v) {
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if ((unsigned int)(v + 32768) > 65535) {
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if (v < -32768) { return -32768; }
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if (v > 32767) { return 32767; }
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}
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return v;
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}
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static inline qoa_uint64_t qoa_read_u64(const unsigned char *bytes, unsigned int *p) {
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bytes += *p;
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*p += 8;
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return
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((qoa_uint64_t)(bytes[0]) << 56) | ((qoa_uint64_t)(bytes[1]) << 48) |
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((qoa_uint64_t)(bytes[2]) << 40) | ((qoa_uint64_t)(bytes[3]) << 32) |
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((qoa_uint64_t)(bytes[4]) << 24) | ((qoa_uint64_t)(bytes[5]) << 16) |
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((qoa_uint64_t)(bytes[6]) << 8) | ((qoa_uint64_t)(bytes[7]) << 0);
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}
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static inline void qoa_write_u64(qoa_uint64_t v, unsigned char *bytes, unsigned int *p) {
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bytes += *p;
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*p += 8;
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bytes[0] = (v >> 56) & 0xff;
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bytes[1] = (v >> 48) & 0xff;
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bytes[2] = (v >> 40) & 0xff;
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||||
bytes[3] = (v >> 32) & 0xff;
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bytes[4] = (v >> 24) & 0xff;
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bytes[5] = (v >> 16) & 0xff;
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bytes[6] = (v >> 8) & 0xff;
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bytes[7] = (v >> 0) & 0xff;
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}
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||||
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||||
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||||
/* -----------------------------------------------------------------------------
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||||
Encoder */
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unsigned int qoa_encode_header(qoa_desc *qoa, unsigned char *bytes) {
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unsigned int p = 0;
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qoa_write_u64(((qoa_uint64_t)QOA_MAGIC << 32) | qoa->samples, bytes, &p);
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return p;
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}
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unsigned int qoa_encode_frame(const short *sample_data, qoa_desc *qoa, unsigned int frame_len, unsigned char *bytes) {
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||||
unsigned int channels = qoa->channels;
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||||
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||||
unsigned int p = 0;
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||||
unsigned int slices = (frame_len + QOA_SLICE_LEN - 1) / QOA_SLICE_LEN;
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unsigned int frame_size = QOA_FRAME_SIZE(channels, slices);
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||||
int prev_scalefactor[QOA_MAX_CHANNELS] = {0};
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||||
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||||
/* Write the frame header */
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||||
qoa_write_u64((
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(qoa_uint64_t)qoa->channels << 56 |
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(qoa_uint64_t)qoa->samplerate << 32 |
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||||
(qoa_uint64_t)frame_len << 16 |
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||||
(qoa_uint64_t)frame_size
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||||
), bytes, &p);
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||||
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||||
|
||||
for (int c = 0; c < channels; c++) {
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||||
/* If the weights have grown too large, reset them to 0. This may happen
|
||||
with certain high-frequency sounds. This is a last resort and will
|
||||
introduce quite a bit of noise, but should at least prevent pops/clicks */
|
||||
int weights_sum =
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||||
qoa->lms[c].weights[0] * qoa->lms[c].weights[0] +
|
||||
qoa->lms[c].weights[1] * qoa->lms[c].weights[1] +
|
||||
qoa->lms[c].weights[2] * qoa->lms[c].weights[2] +
|
||||
qoa->lms[c].weights[3] * qoa->lms[c].weights[3];
|
||||
if (weights_sum > 0x2fffffff) {
|
||||
qoa->lms[c].weights[0] = 0;
|
||||
qoa->lms[c].weights[1] = 0;
|
||||
qoa->lms[c].weights[2] = 0;
|
||||
qoa->lms[c].weights[3] = 0;
|
||||
}
|
||||
|
||||
/* Write the current LMS state */
|
||||
qoa_uint64_t weights = 0;
|
||||
qoa_uint64_t history = 0;
|
||||
for (int i = 0; i < QOA_LMS_LEN; i++) {
|
||||
history = (history << 16) | (qoa->lms[c].history[i] & 0xffff);
|
||||
weights = (weights << 16) | (qoa->lms[c].weights[i] & 0xffff);
|
||||
}
|
||||
qoa_write_u64(history, bytes, &p);
|
||||
qoa_write_u64(weights, bytes, &p);
|
||||
}
|
||||
|
||||
/* We encode all samples with the channels interleaved on a slice level.
|
||||
E.g. for stereo: (ch-0, slice 0), (ch 1, slice 0), (ch 0, slice 1), ...*/
|
||||
for (int sample_index = 0; sample_index < frame_len; sample_index += QOA_SLICE_LEN) {
|
||||
|
||||
for (int c = 0; c < channels; c++) {
|
||||
int slice_len = qoa_clamp(QOA_SLICE_LEN, 0, frame_len - sample_index);
|
||||
int slice_start = sample_index * channels + c;
|
||||
int slice_end = (sample_index + slice_len) * channels + c;
|
||||
|
||||
/* Brute for search for the best scalefactor. Just go through all
|
||||
16 scalefactors, encode all samples for the current slice and
|
||||
meassure the total squared error. */
|
||||
qoa_uint64_t best_error = -1;
|
||||
qoa_uint64_t best_slice;
|
||||
qoa_lms_t best_lms;
|
||||
int best_scalefactor;
|
||||
|
||||
for (int sfi = 0; sfi < 16; sfi++) {
|
||||
/* There is a strong correlation between the scalefactors of
|
||||
neighboring slices. As an optimization, start testing
|
||||
the best scalefactor of the previous slice first. */
|
||||
int scalefactor = (sfi + prev_scalefactor[c]) % 16;
|
||||
|
||||
/* We have to reset the LMS state to the last known good one
|
||||
before trying each scalefactor, as each pass updates the LMS
|
||||
state when encoding. */
|
||||
qoa_lms_t lms = qoa->lms[c];
|
||||
qoa_uint64_t slice = scalefactor;
|
||||
qoa_uint64_t current_error = 0;
|
||||
|
||||
for (int si = slice_start; si < slice_end; si += channels) {
|
||||
int sample = sample_data[si];
|
||||
int predicted = qoa_lms_predict(&lms);
|
||||
|
||||
int residual = sample - predicted;
|
||||
int scaled = qoa_div(residual, scalefactor);
|
||||
int clamped = qoa_clamp(scaled, -8, 8);
|
||||
int quantized = qoa_quant_tab[clamped + 8];
|
||||
int dequantized = qoa_dequant_tab[scalefactor][quantized];
|
||||
int reconstructed = qoa_clamp_s16(predicted + dequantized);
|
||||
|
||||
long long error = (sample - reconstructed);
|
||||
current_error += error * error;
|
||||
if (current_error > best_error) {
|
||||
break;
|
||||
}
|
||||
|
||||
qoa_lms_update(&lms, reconstructed, dequantized);
|
||||
slice = (slice << 3) | quantized;
|
||||
}
|
||||
|
||||
if (current_error < best_error) {
|
||||
best_error = current_error;
|
||||
best_slice = slice;
|
||||
best_lms = lms;
|
||||
best_scalefactor = scalefactor;
|
||||
}
|
||||
}
|
||||
|
||||
prev_scalefactor[c] = best_scalefactor;
|
||||
|
||||
qoa->lms[c] = best_lms;
|
||||
#ifdef QOA_RECORD_TOTAL_ERROR
|
||||
qoa->error += best_error;
|
||||
#endif
|
||||
|
||||
/* If this slice was shorter than QOA_SLICE_LEN, we have to left-
|
||||
shift all encoded data, to ensure the rightmost bits are the empty
|
||||
ones. This should only happen in the last frame of a file as all
|
||||
slices are completely filled otherwise. */
|
||||
best_slice <<= (QOA_SLICE_LEN - slice_len) * 3;
|
||||
qoa_write_u64(best_slice, bytes, &p);
|
||||
}
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
void *qoa_encode(const short *sample_data, qoa_desc *qoa, unsigned int *out_len) {
|
||||
if (
|
||||
qoa->samples == 0 ||
|
||||
qoa->samplerate == 0 || qoa->samplerate > 0xffffff ||
|
||||
qoa->channels == 0 || qoa->channels > QOA_MAX_CHANNELS
|
||||
) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Calculate the encoded size and allocate */
|
||||
unsigned int num_frames = (qoa->samples + QOA_FRAME_LEN-1) / QOA_FRAME_LEN;
|
||||
unsigned int num_slices = (qoa->samples + QOA_SLICE_LEN-1) / QOA_SLICE_LEN;
|
||||
unsigned int encoded_size = 8 + /* 8 byte file header */
|
||||
num_frames * 8 + /* 8 byte frame headers */
|
||||
num_frames * QOA_LMS_LEN * 4 * qoa->channels + /* 4 * 4 bytes lms state per channel */
|
||||
num_slices * 8 * qoa->channels; /* 8 byte slices */
|
||||
|
||||
unsigned char *bytes = QOA_MALLOC(encoded_size);
|
||||
|
||||
for (int c = 0; c < qoa->channels; c++) {
|
||||
/* Set the initial LMS weights to {0, 0, -1, 2}. This helps with the
|
||||
prediction of the first few ms of a file. */
|
||||
qoa->lms[c].weights[0] = 0;
|
||||
qoa->lms[c].weights[1] = 0;
|
||||
qoa->lms[c].weights[2] = -(1<<13);
|
||||
qoa->lms[c].weights[3] = (1<<14);
|
||||
|
||||
/* Explicitly set the history samples to 0, as we might have some
|
||||
garbage in there. */
|
||||
for (int i = 0; i < QOA_LMS_LEN; i++) {
|
||||
qoa->lms[c].history[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Encode the header and go through all frames */
|
||||
unsigned int p = qoa_encode_header(qoa, bytes);
|
||||
#ifdef QOA_RECORD_TOTAL_ERROR
|
||||
qoa->error = 0;
|
||||
#endif
|
||||
|
||||
int frame_len = QOA_FRAME_LEN;
|
||||
for (int sample_index = 0; sample_index < qoa->samples; sample_index += frame_len) {
|
||||
frame_len = qoa_clamp(QOA_FRAME_LEN, 0, qoa->samples - sample_index);
|
||||
const short *frame_samples = sample_data + sample_index * qoa->channels;
|
||||
unsigned int frame_size = qoa_encode_frame(frame_samples, qoa, frame_len, bytes + p);
|
||||
p += frame_size;
|
||||
}
|
||||
|
||||
*out_len = p;
|
||||
return bytes;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
Decoder */
|
||||
|
||||
unsigned int qoa_max_frame_size(qoa_desc *qoa) {
|
||||
return QOA_FRAME_SIZE(qoa->channels, QOA_SLICES_PER_FRAME);
|
||||
}
|
||||
|
||||
unsigned int qoa_decode_header(const unsigned char *bytes, int size, qoa_desc *qoa) {
|
||||
unsigned int p = 0;
|
||||
if (size < QOA_MIN_FILESIZE) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* Read the file header, verify the magic number ('qoaf') and read the
|
||||
total number of samples. */
|
||||
qoa_uint64_t file_header = qoa_read_u64(bytes, &p);
|
||||
|
||||
if ((file_header >> 32) != QOA_MAGIC) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
qoa->samples = file_header & 0xffffffff;
|
||||
if (!qoa->samples) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Peek into the first frame header to get the number of channels and
|
||||
the samplerate. */
|
||||
qoa_uint64_t frame_header = qoa_read_u64(bytes, &p);
|
||||
qoa->channels = (frame_header >> 56) & 0x0000ff;
|
||||
qoa->samplerate = (frame_header >> 32) & 0xffffff;
|
||||
|
||||
if (qoa->channels == 0 || qoa->samples == 0 || qoa->samplerate == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 8;
|
||||
}
|
||||
|
||||
unsigned int qoa_decode_frame(const unsigned char *bytes, unsigned int size, qoa_desc *qoa, short *sample_data, unsigned int *frame_len) {
|
||||
unsigned int p = 0;
|
||||
*frame_len = 0;
|
||||
|
||||
if (size < 8 + QOA_LMS_LEN * 4 * qoa->channels) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Read and verify the frame header */
|
||||
qoa_uint64_t frame_header = qoa_read_u64(bytes, &p);
|
||||
int channels = (frame_header >> 56) & 0x0000ff;
|
||||
int samplerate = (frame_header >> 32) & 0xffffff;
|
||||
int samples = (frame_header >> 16) & 0x00ffff;
|
||||
int frame_size = (frame_header ) & 0x00ffff;
|
||||
|
||||
int data_size = frame_size - 8 - QOA_LMS_LEN * 4 * channels;
|
||||
int num_slices = data_size / 8;
|
||||
int max_total_samples = num_slices * QOA_SLICE_LEN;
|
||||
|
||||
if (
|
||||
channels != qoa->channels ||
|
||||
samplerate != qoa->samplerate ||
|
||||
frame_size > size ||
|
||||
samples * channels > max_total_samples
|
||||
) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* Read the LMS state: 4 x 2 bytes history, 4 x 2 bytes weights per channel */
|
||||
for (int c = 0; c < channels; c++) {
|
||||
qoa_uint64_t history = qoa_read_u64(bytes, &p);
|
||||
qoa_uint64_t weights = qoa_read_u64(bytes, &p);
|
||||
for (int i = 0; i < QOA_LMS_LEN; i++) {
|
||||
qoa->lms[c].history[i] = ((signed short)(history >> 48));
|
||||
history <<= 16;
|
||||
qoa->lms[c].weights[i] = ((signed short)(weights >> 48));
|
||||
weights <<= 16;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Decode all slices for all channels in this frame */
|
||||
for (int sample_index = 0; sample_index < samples; sample_index += QOA_SLICE_LEN) {
|
||||
for (int c = 0; c < channels; c++) {
|
||||
qoa_uint64_t slice = qoa_read_u64(bytes, &p);
|
||||
|
||||
int scalefactor = (slice >> 60) & 0xf;
|
||||
int slice_start = sample_index * channels + c;
|
||||
int slice_end = qoa_clamp(sample_index + QOA_SLICE_LEN, 0, samples) * channels + c;
|
||||
|
||||
for (int si = slice_start; si < slice_end; si += channels) {
|
||||
int predicted = qoa_lms_predict(&qoa->lms[c]);
|
||||
int quantized = (slice >> 57) & 0x7;
|
||||
int dequantized = qoa_dequant_tab[scalefactor][quantized];
|
||||
int reconstructed = qoa_clamp_s16(predicted + dequantized);
|
||||
|
||||
sample_data[si] = reconstructed;
|
||||
slice <<= 3;
|
||||
|
||||
qoa_lms_update(&qoa->lms[c], reconstructed, dequantized);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
*frame_len = samples;
|
||||
return p;
|
||||
}
|
||||
|
||||
short *qoa_decode(const unsigned char *bytes, int size, qoa_desc *qoa) {
|
||||
unsigned int p = qoa_decode_header(bytes, size, qoa);
|
||||
if (!p) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Calculate the required size of the sample buffer and allocate */
|
||||
int total_samples = qoa->samples * qoa->channels;
|
||||
short *sample_data = QOA_MALLOC(total_samples * sizeof(short));
|
||||
|
||||
unsigned int sample_index = 0;
|
||||
unsigned int frame_len;
|
||||
unsigned int frame_size;
|
||||
|
||||
/* Decode all frames */
|
||||
do {
|
||||
short *sample_ptr = sample_data + sample_index * qoa->channels;
|
||||
frame_size = qoa_decode_frame(bytes + p, size - p, qoa, sample_ptr, &frame_len);
|
||||
|
||||
p += frame_size;
|
||||
sample_index += frame_len;
|
||||
} while (frame_size && sample_index < qoa->samples);
|
||||
|
||||
qoa->samples = sample_index;
|
||||
return sample_data;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
File read/write convenience functions */
|
||||
|
||||
#ifndef QOA_NO_STDIO
|
||||
#include <stdio.h>
|
||||
|
||||
int qoa_write(const char *filename, const short *sample_data, qoa_desc *qoa) {
|
||||
FILE *f = fopen(filename, "wb");
|
||||
unsigned int size;
|
||||
void *encoded;
|
||||
|
||||
if (!f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
encoded = qoa_encode(sample_data, qoa, &size);
|
||||
if (!encoded) {
|
||||
fclose(f);
|
||||
return 0;
|
||||
}
|
||||
|
||||
fwrite(encoded, 1, size, f);
|
||||
fclose(f);
|
||||
|
||||
QOA_FREE(encoded);
|
||||
return size;
|
||||
}
|
||||
|
||||
void *qoa_read(const char *filename, qoa_desc *qoa) {
|
||||
FILE *f = fopen(filename, "rb");
|
||||
int size, bytes_read;
|
||||
void *data;
|
||||
short *sample_data;
|
||||
|
||||
if (!f) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
size = ftell(f);
|
||||
if (size <= 0) {
|
||||
fclose(f);
|
||||
return NULL;
|
||||
}
|
||||
fseek(f, 0, SEEK_SET);
|
||||
|
||||
data = QOA_MALLOC(size);
|
||||
if (!data) {
|
||||
fclose(f);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bytes_read = fread(data, 1, size, f);
|
||||
fclose(f);
|
||||
|
||||
sample_data = qoa_decode(data, bytes_read, qoa);
|
||||
QOA_FREE(data);
|
||||
return sample_data;
|
||||
}
|
||||
|
||||
#endif /* QOA_NO_STDIO */
|
||||
#endif /* QOA_IMPLEMENTATION */
|
|
@ -0,0 +1,278 @@
|
|||
/*******************************************************************************************
|
||||
*
|
||||
* qoaplay - QOA stream playing helper functions
|
||||
*
|
||||
* qoaplay is a tiny abstraction to read and decode a QOA file "on the fly".
|
||||
* It reads and decodes one frame at a time with minimal memory requirements.
|
||||
* qoaplay also provides some functions to seek to a specific frame.
|
||||
*
|
||||
* LICENSE: MIT License
|
||||
*
|
||||
* Copyright (c) 2023 Dominic Szablewski (@phoboslab), reviewed by Ramon Santamaria (@raysan5)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
**********************************************************************************************/
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Types and Structures Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
// QOA streaming data descriptor
|
||||
typedef struct {
|
||||
qoa_desc info; // QOA descriptor data
|
||||
|
||||
FILE *file; // QOA file to read, if NULL, using memory buffer -> file_data
|
||||
unsigned char *file_data; // QOA file data on memory
|
||||
unsigned int file_data_size; // QOA file data on memory size
|
||||
unsigned int file_data_offset; // QOA file data on memory offset for next read
|
||||
|
||||
unsigned int first_frame_pos; // First frame position (after QOA header, required for offset)
|
||||
unsigned int sample_position; // Current streaming sample position
|
||||
|
||||
unsigned char *buffer; // Buffer used to read samples from file/memory (used on decoding)
|
||||
unsigned int buffer_len; // Buffer length to read samples for streaming
|
||||
|
||||
short *sample_data; // Sample data decoded
|
||||
unsigned int sample_data_len; // Sample data decoded length
|
||||
unsigned int sample_data_pos; // Sample data decoded position
|
||||
|
||||
} qoaplay_desc;
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Declaration
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" { // Prevents name mangling of functions
|
||||
#endif
|
||||
|
||||
qoaplay_desc *qoaplay_open(const char *path);
|
||||
qoaplay_desc *qoaplay_open_memory(const unsigned char *data, int data_size);
|
||||
void qoaplay_close(qoaplay_desc *qoa_ctx);
|
||||
|
||||
void qoaplay_rewind(qoaplay_desc *qoa_ctx);
|
||||
void qoaplay_seek_frame(qoaplay_desc *qoa_ctx, int frame);
|
||||
unsigned int qoaplay_decode(qoaplay_desc *qoa_ctx, float *sample_data, int num_samples);
|
||||
unsigned int qoaplay_decode_frame(qoaplay_desc *qoa_ctx);
|
||||
double qoaplay_get_duration(qoaplay_desc *qoa_ctx);
|
||||
double qoaplay_get_time(qoaplay_desc *qoa_ctx);
|
||||
int qoaplay_get_frame(qoaplay_desc *qoa_ctx);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
} // Prevents name mangling of functions
|
||||
#endif
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Open QOA file, keep FILE pointer to keep reading from file
|
||||
qoaplay_desc *qoaplay_open(const char *path)
|
||||
{
|
||||
FILE *file = fopen(path, "rb");
|
||||
if (!file) return NULL;
|
||||
|
||||
// Read and decode the file header
|
||||
unsigned char header[QOA_MIN_FILESIZE];
|
||||
int read = fread(header, QOA_MIN_FILESIZE, 1, file);
|
||||
if (!read) return NULL;
|
||||
|
||||
qoa_desc qoa;
|
||||
unsigned int first_frame_pos = qoa_decode_header(header, QOA_MIN_FILESIZE, &qoa);
|
||||
if (!first_frame_pos) return NULL;
|
||||
|
||||
// Rewind the file back to beginning of the first frame
|
||||
fseek(file, first_frame_pos, SEEK_SET);
|
||||
|
||||
// Allocate one chunk of memory for the qoaplay_desc struct
|
||||
// + the sample data for one frame
|
||||
// + a buffer to hold one frame of encoded data
|
||||
unsigned int buffer_size = qoa_max_frame_size(&qoa);
|
||||
unsigned int sample_data_size = qoa.channels*QOA_FRAME_LEN*sizeof(short)*2;
|
||||
qoaplay_desc *qoa_ctx = QOA_MALLOC(sizeof(qoaplay_desc) + buffer_size + sample_data_size);
|
||||
memset(qoa_ctx, 0, sizeof(qoaplay_desc));
|
||||
|
||||
qoa_ctx->file = file;
|
||||
qoa_ctx->file_data = NULL;
|
||||
qoa_ctx->file_data_size = 0;
|
||||
qoa_ctx->file_data_offset = 0;
|
||||
qoa_ctx->first_frame_pos = first_frame_pos;
|
||||
|
||||
// Setup data pointers to previously allocated data
|
||||
qoa_ctx->buffer = ((unsigned char *)qoa_ctx) + sizeof(qoaplay_desc);
|
||||
qoa_ctx->sample_data = (short *)(((unsigned char *)qoa_ctx) + sizeof(qoaplay_desc) + buffer_size);
|
||||
|
||||
qoa_ctx->info.channels = qoa.channels;
|
||||
qoa_ctx->info.samplerate = qoa.samplerate;
|
||||
qoa_ctx->info.samples = qoa.samples;
|
||||
|
||||
return qoa_ctx;
|
||||
}
|
||||
|
||||
// Open QOA file from memory, no FILE pointer required
|
||||
qoaplay_desc *qoaplay_open_memory(const unsigned char *data, int data_size)
|
||||
{
|
||||
// Read and decode the file header
|
||||
unsigned char header[QOA_MIN_FILESIZE];
|
||||
memcpy(header, data, QOA_MIN_FILESIZE);
|
||||
|
||||
qoa_desc qoa;
|
||||
unsigned int first_frame_pos = qoa_decode_header(header, QOA_MIN_FILESIZE, &qoa);
|
||||
if (!first_frame_pos) return NULL;
|
||||
|
||||
// Allocate one chunk of memory for the qoaplay_desc struct
|
||||
// + the sample data for one frame
|
||||
// + a buffer to hold one frame of encoded data
|
||||
unsigned int buffer_size = qoa_max_frame_size(&qoa);
|
||||
unsigned int sample_data_size = qoa.channels*QOA_FRAME_LEN*sizeof(short)*2;
|
||||
qoaplay_desc *qoa_ctx = QOA_MALLOC(sizeof(qoaplay_desc) + buffer_size + sample_data_size);
|
||||
memset(qoa_ctx, 0, sizeof(qoaplay_desc));
|
||||
|
||||
qoa_ctx->file = NULL;
|
||||
|
||||
// Keep a copy of file data provided to be managed internally
|
||||
qoa_ctx->file_data = (unsigned char *)QOA_MALLOC(data_size);
|
||||
memcpy(qoa_ctx->file_data, data, data_size);
|
||||
qoa_ctx->file_data_size = data_size;
|
||||
qoa_ctx->file_data_offset = 0;
|
||||
qoa_ctx->first_frame_pos = first_frame_pos;
|
||||
|
||||
// Setup data pointers to previously allocated data
|
||||
qoa_ctx->buffer = ((unsigned char *)qoa_ctx) + sizeof(qoaplay_desc);
|
||||
qoa_ctx->sample_data = (short *)(((unsigned char *)qoa_ctx) + sizeof(qoaplay_desc) + buffer_size);
|
||||
|
||||
qoa_ctx->info.channels = qoa.channels;
|
||||
qoa_ctx->info.samplerate = qoa.samplerate;
|
||||
qoa_ctx->info.samples = qoa.samples;
|
||||
|
||||
return qoa_ctx;
|
||||
}
|
||||
|
||||
// Close QOA file (if open) and free internal memory
|
||||
void qoaplay_close(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
if (qoa_ctx->file) fclose(qoa_ctx->file);
|
||||
|
||||
if ((qoa_ctx->file_data) && (qoa_ctx->file_data_size > 0))
|
||||
{
|
||||
QOA_FREE(qoa_ctx->file_data);
|
||||
qoa_ctx->file_data_size = 0;
|
||||
}
|
||||
|
||||
QOA_FREE(qoa_ctx);
|
||||
}
|
||||
|
||||
// Decode one frame from QOA data
|
||||
unsigned int qoaplay_decode_frame(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
if (qoa_ctx->file) qoa_ctx->buffer_len = fread(qoa_ctx->buffer, 1, qoa_max_frame_size(&qoa_ctx->info), qoa_ctx->file);
|
||||
else
|
||||
{
|
||||
qoa_ctx->buffer_len = qoa_max_frame_size(&qoa_ctx->info);
|
||||
memcpy(qoa_ctx->buffer, qoa_ctx->file_data + qoa_ctx->file_data_offset, qoa_ctx->buffer_len);
|
||||
qoa_ctx->file_data_offset += qoa_ctx->buffer_len;
|
||||
}
|
||||
|
||||
unsigned int frame_len;
|
||||
qoa_decode_frame(qoa_ctx->buffer, qoa_ctx->buffer_len, &qoa_ctx->info, qoa_ctx->sample_data, &frame_len);
|
||||
qoa_ctx->sample_data_pos = 0;
|
||||
qoa_ctx->sample_data_len = frame_len;
|
||||
|
||||
return frame_len;
|
||||
}
|
||||
|
||||
// Rewind QOA file or memory pointer to beginning
|
||||
void qoaplay_rewind(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
if (qoa_ctx->file) fseek(qoa_ctx->file, qoa_ctx->first_frame_pos, SEEK_SET);
|
||||
else qoa_ctx->file_data_offset = 0;
|
||||
|
||||
qoa_ctx->sample_position = 0;
|
||||
qoa_ctx->sample_data_len = 0;
|
||||
qoa_ctx->sample_data_pos = 0;
|
||||
}
|
||||
|
||||
// Decode required QOA frames
|
||||
unsigned int qoaplay_decode(qoaplay_desc *qoa_ctx, float *sample_data, int num_samples)
|
||||
{
|
||||
int src_index = qoa_ctx->sample_data_pos*qoa_ctx->info.channels;
|
||||
int dst_index = 0;
|
||||
|
||||
for (int i = 0; i < num_samples; i++)
|
||||
{
|
||||
// Do we have to decode more samples?
|
||||
if (qoa_ctx->sample_data_len - qoa_ctx->sample_data_pos == 0)
|
||||
{
|
||||
if (!qoaplay_decode_frame(qoa_ctx))
|
||||
{
|
||||
// Loop to the beginning
|
||||
qoaplay_rewind(qoa_ctx);
|
||||
qoaplay_decode_frame(qoa_ctx);
|
||||
}
|
||||
|
||||
src_index = 0;
|
||||
}
|
||||
|
||||
// Normalize to -1..1 floats and write to dest
|
||||
for (int c = 0; c < qoa_ctx->info.channels; c++)
|
||||
{
|
||||
sample_data[dst_index++] = qoa_ctx->sample_data[src_index++]/32768.0;
|
||||
}
|
||||
|
||||
qoa_ctx->sample_data_pos++;
|
||||
qoa_ctx->sample_position++;
|
||||
}
|
||||
|
||||
return num_samples;
|
||||
}
|
||||
|
||||
// Get QOA total time duration in seconds
|
||||
double qoaplay_get_duration(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
return (double)qoa_ctx->info.samples/(double)qoa_ctx->info.samplerate;
|
||||
}
|
||||
|
||||
// Get QOA current time position in seconds
|
||||
double qoaplay_get_time(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
return (double)qoa_ctx->sample_position/(double)qoa_ctx->info.samplerate;
|
||||
}
|
||||
|
||||
// Get QOA current audio frame
|
||||
int qoaplay_get_frame(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
return qoa_ctx->sample_position/QOA_FRAME_LEN;
|
||||
}
|
||||
|
||||
// Seek QOA audio frame
|
||||
void qoaplay_seek_frame(qoaplay_desc *qoa_ctx, int frame)
|
||||
{
|
||||
if (frame < 0) frame = 0;
|
||||
|
||||
if (frame > qoa_ctx->info.samples/QOA_FRAME_LEN) frame = qoa_ctx->info.samples/QOA_FRAME_LEN;
|
||||
|
||||
qoa_ctx->sample_position = frame*QOA_FRAME_LEN;
|
||||
qoa_ctx->sample_data_len = 0;
|
||||
qoa_ctx->sample_data_pos = 0;
|
||||
|
||||
unsigned int offset = qoa_ctx->first_frame_pos + frame*qoa_max_frame_size(&qoa_ctx->info);
|
||||
|
||||
if (qoa_ctx->file) fseek(qoa_ctx->file, offset, SEEK_SET);
|
||||
else qoa_ctx->file_data_offset = offset;
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1 @@
|
|||
Subproject commit fe56fa738a594290f2a0a7d7fbc28e36d3a5eaf2
|
File diff suppressed because it is too large
Load Diff
27
src/main.cpp
27
src/main.cpp
|
@ -1,18 +1,39 @@
|
|||
#include <stdio.h>
|
||||
#include "raylib.h"
|
||||
#define RAYGUI_IMPLEMENTATION
|
||||
#include "raygui.h"
|
||||
|
||||
|
||||
int main(void)
|
||||
{
|
||||
InitWindow(1920, 1080, "raylib [core] example - basic window");
|
||||
|
||||
InitAudioDevice();
|
||||
float volume = 10.0f;
|
||||
float detune = 0.0f;
|
||||
while (!WindowShouldClose())
|
||||
{
|
||||
BeginDrawing();
|
||||
ClearBackground(BLACK);
|
||||
DrawText("Congrats! You created your first window and this a test to make sure it slooking good!", 190, 200, 20, LIGHTGRAY);
|
||||
|
||||
float current_volume = volume;
|
||||
float current_detune = detune;
|
||||
|
||||
ClearBackground(BLACK);
|
||||
|
||||
DrawText("Simple Synth V1", 10, 10, 24, RAYWHITE);
|
||||
GuiSlider((Rectangle){100, 100, 200, 30}, "Volume", NULL, &volume, 0, 100);
|
||||
GuiSlider((Rectangle){100, 150, 200, 30}, "Detune", NULL, &detune, -10, 10);
|
||||
EndDrawing();
|
||||
if (current_volume != volume) {
|
||||
printf("the value of the volume is: %f\n", volume);
|
||||
}
|
||||
|
||||
if (current_detune != detune) {
|
||||
printf("the value of the detune is: %f\n", detune);
|
||||
}
|
||||
}
|
||||
|
||||
CloseWindow();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,222 @@
|
|||
/**********************************************************************************************
|
||||
*
|
||||
* raudio v1.1 - A simple and easy-to-use audio library based on miniaudio
|
||||
*
|
||||
* FEATURES:
|
||||
* - Manage audio device (init/close)
|
||||
* - Manage raw audio context
|
||||
* - Manage mixing channels
|
||||
* - Load and unload audio files
|
||||
* - Format wave data (sample rate, size, channels)
|
||||
* - Play/Stop/Pause/Resume loaded audio
|
||||
*
|
||||
* DEPENDENCIES:
|
||||
* miniaudio.h - Audio device management lib (https://github.com/mackron/miniaudio)
|
||||
* stb_vorbis.h - Ogg audio files loading (http://www.nothings.org/stb_vorbis/)
|
||||
* dr_wav.h - WAV audio files loading (http://github.com/mackron/dr_libs)
|
||||
* dr_mp3.h - MP3 audio file loading (https://github.com/mackron/dr_libs)
|
||||
* dr_flac.h - FLAC audio file loading (https://github.com/mackron/dr_libs)
|
||||
* jar_xm.h - XM module file loading
|
||||
* jar_mod.h - MOD audio file loading
|
||||
*
|
||||
* CONTRIBUTORS:
|
||||
* David Reid (github: @mackron) (Nov. 2017):
|
||||
* - Complete port to miniaudio library
|
||||
*
|
||||
* Joshua Reisenauer (github: @kd7tck) (2015):
|
||||
* - XM audio module support (jar_xm)
|
||||
* - MOD audio module support (jar_mod)
|
||||
* - Mixing channels support
|
||||
* - Raw audio context support
|
||||
*
|
||||
*
|
||||
* LICENSE: zlib/libpng
|
||||
*
|
||||
* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5)
|
||||
*
|
||||
* This software is provided "as-is", without any express or implied warranty. In no event
|
||||
* will the authors be held liable for any damages arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose, including commercial
|
||||
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not claim that you
|
||||
* wrote the original software. If you use this software in a product, an acknowledgment
|
||||
* in the product documentation would be appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
|
||||
* as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
**********************************************************************************************/
|
||||
|
||||
#ifndef RAUDIO_H
|
||||
#define RAUDIO_H
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Defines and Macros
|
||||
//----------------------------------------------------------------------------------
|
||||
// In case this file is included, we are using raudio in standalone mode
|
||||
#ifndef RAUDIO_STANDALONE
|
||||
#define RAUDIO_STANDALONE
|
||||
#endif // RAUDIO_STANDALONE
|
||||
|
||||
// Allow custom memory allocators
|
||||
#ifndef RL_MALLOC
|
||||
#define RL_MALLOC(sz) malloc(sz)
|
||||
#endif
|
||||
#ifndef RL_CALLOC
|
||||
#define RL_CALLOC(n,sz) calloc(n,sz)
|
||||
#endif
|
||||
#ifndef RL_FREE
|
||||
#define RL_FREE(p) free(p)
|
||||
#endif
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Types and Structures Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
#if (defined(__STDC__) && __STDC_VERSION__ >= 199901L) || (defined(_MSC_VER) && _MSC_VER >= 1800)
|
||||
#include <stdbool.h>
|
||||
#elif !defined(__cplusplus) && !defined(bool)
|
||||
typedef enum bool { false = 0, true = !false } bool;
|
||||
#define RL_BOOL_TYPE
|
||||
#endif
|
||||
|
||||
typedef void (*AudioCallback)(void *bufferData, unsigned int frames);
|
||||
|
||||
// Wave, audio wave data
|
||||
typedef struct Wave {
|
||||
unsigned int frameCount; // Total number of frames (considering channels)
|
||||
unsigned int sampleRate; // Frequency (samples per second)
|
||||
unsigned int sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
|
||||
unsigned int channels; // Number of channels (1-mono, 2-stereo, ...)
|
||||
void *data; // Buffer data pointer
|
||||
} Wave;
|
||||
|
||||
// Opaque structs declaration
|
||||
typedef struct rAudioBuffer rAudioBuffer;
|
||||
typedef struct rAudioProcessor rAudioProcessor;
|
||||
|
||||
// AudioStream, custom audio stream
|
||||
typedef struct AudioStream {
|
||||
rAudioBuffer *buffer; // Pointer to internal data used by the audio system
|
||||
rAudioProcessor *processor; // Pointer to internal data processor, useful for audio effects
|
||||
|
||||
unsigned int sampleRate; // Frequency (samples per second)
|
||||
unsigned int sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
|
||||
unsigned int channels; // Number of channels (1-mono, 2-stereo, ...)
|
||||
} AudioStream;
|
||||
|
||||
// Sound
|
||||
typedef struct Sound {
|
||||
AudioStream stream; // Audio stream
|
||||
unsigned int frameCount; // Total number of frames (considering channels)
|
||||
} Sound;
|
||||
|
||||
// Music, audio stream, anything longer than ~10 seconds should be streamed
|
||||
typedef struct Music {
|
||||
AudioStream stream; // Audio stream
|
||||
unsigned int frameCount; // Total number of frames (considering channels)
|
||||
bool looping; // Music looping enable
|
||||
|
||||
int ctxType; // Type of music context (audio filetype)
|
||||
void *ctxData; // Audio context data, depends on type
|
||||
} Music;
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Global Variables Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
//...
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Declaration
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" { // Prevents name mangling of functions
|
||||
#endif
|
||||
|
||||
// Audio device management functions
|
||||
void InitAudioDevice(void); // Initialize audio device and context
|
||||
void CloseAudioDevice(void); // Close the audio device and context
|
||||
bool IsAudioDeviceReady(void); // Check if audio device has been initialized successfully
|
||||
void SetMasterVolume(float volume); // Set master volume (listener)
|
||||
float GetMasterVolume(void); // Get master volume (listener)
|
||||
|
||||
// Wave/Sound loading/unloading functions
|
||||
Wave LoadWave(const char *fileName); // Load wave data from file
|
||||
Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize); // Load wave from memory buffer, fileType refers to extension: i.e. ".wav"
|
||||
bool IsWaveReady(Wave wave); // Checks if wave data is ready
|
||||
Sound LoadSound(const char *fileName); // Load sound from file
|
||||
Sound LoadSoundFromWave(Wave wave); // Load sound from wave data
|
||||
Sound LoadSoundAlias(Sound source); // Create a new sound that shares the same sample data as the source sound, does not own the sound data
|
||||
bool IsSoundReady(Sound sound); // Checks if a sound is ready
|
||||
void UpdateSound(Sound sound, const void *data, int frameCount);// Update sound buffer with new data
|
||||
void UnloadWave(Wave wave); // Unload wave data
|
||||
void UnloadSound(Sound sound); // Unload sound
|
||||
void UnloadSoundAlias(Sound alias); // Unload a sound alias (does not deallocate sample data)
|
||||
bool ExportWave(Wave wave, const char *fileName); // Export wave data to file, returns true on success
|
||||
bool ExportWaveAsCode(Wave wave, const char *fileName); // Export wave sample data to code (.h), returns true on success
|
||||
|
||||
// Wave/Sound management functions
|
||||
void PlaySound(Sound sound); // Play a sound
|
||||
void StopSound(Sound sound); // Stop playing a sound
|
||||
void PauseSound(Sound sound); // Pause a sound
|
||||
void ResumeSound(Sound sound); // Resume a paused sound
|
||||
bool IsSoundPlaying(Sound sound); // Check if a sound is currently playing
|
||||
void SetSoundVolume(Sound sound, float volume); // Set volume for a sound (1.0 is max level)
|
||||
void SetSoundPitch(Sound sound, float pitch); // Set pitch for a sound (1.0 is base level)
|
||||
void SetSoundPan(Sound sound, float pan); // Set pan for a sound (0.0 to 1.0, 0.5=center)
|
||||
Wave WaveCopy(Wave wave); // Copy a wave to a new wave
|
||||
void WaveCrop(Wave *wave, int initSample, int finalSample); // Crop a wave to defined samples range
|
||||
void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels); // Convert wave data to desired format
|
||||
float *LoadWaveSamples(Wave wave); // Load samples data from wave as a floats array
|
||||
void UnloadWaveSamples(float *samples); // Unload samples data loaded with LoadWaveSamples()
|
||||
|
||||
// Music management functions
|
||||
Music LoadMusicStream(const char *fileName); // Load music stream from file
|
||||
Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char* data, int dataSize); // Load music stream from data
|
||||
bool IsMusicReady(Music music); // Checks if a music stream is ready
|
||||
void UnloadMusicStream(Music music); // Unload music stream
|
||||
void PlayMusicStream(Music music); // Start music playing
|
||||
bool IsMusicStreamPlaying(Music music); // Check if music is playing
|
||||
void UpdateMusicStream(Music music); // Updates buffers for music streaming
|
||||
void StopMusicStream(Music music); // Stop music playing
|
||||
void PauseMusicStream(Music music); // Pause music playing
|
||||
void ResumeMusicStream(Music music); // Resume playing paused music
|
||||
void SeekMusicStream(Music music, float position); // Seek music to a position (in seconds)
|
||||
void SetMusicVolume(Music music, float volume); // Set volume for music (1.0 is max level)
|
||||
void SetMusicPitch(Music music, float pitch); // Set pitch for a music (1.0 is base level)
|
||||
void SetMusicPan(Music sound, float pan); // Set pan for a music (0.0 to 1.0, 0.5=center)
|
||||
float GetMusicTimeLength(Music music); // Get music time length (in seconds)
|
||||
float GetMusicTimePlayed(Music music); // Get current music time played (in seconds)
|
||||
|
||||
// AudioStream management functions
|
||||
AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels); // Load audio stream (to stream raw audio pcm data)
|
||||
bool IsAudioStreamReady(AudioStream stream); // Checks if an audio stream is ready
|
||||
void UnloadAudioStream(AudioStream stream); // Unload audio stream and free memory
|
||||
void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount); // Update audio stream buffers with data
|
||||
bool IsAudioStreamProcessed(AudioStream stream); // Check if any audio stream buffers requires refill
|
||||
void PlayAudioStream(AudioStream stream); // Play audio stream
|
||||
void PauseAudioStream(AudioStream stream); // Pause audio stream
|
||||
void ResumeAudioStream(AudioStream stream); // Resume audio stream
|
||||
bool IsAudioStreamPlaying(AudioStream stream); // Check if audio stream is playing
|
||||
void StopAudioStream(AudioStream stream); // Stop audio stream
|
||||
void SetAudioStreamVolume(AudioStream stream, float volume); // Set volume for audio stream (1.0 is max level)
|
||||
void SetAudioStreamPitch(AudioStream stream, float pitch); // Set pitch for audio stream (1.0 is base level)
|
||||
void SetAudioStreamPan(AudioStream strean, float pan); // Set pan for audio stream (0.0 to 1.0, 0.5=center)
|
||||
void SetAudioStreamBufferSizeDefault(int size); // Default size for new audio streams
|
||||
void SetAudioStreamCallback(AudioStream stream, AudioCallback callback); // Audio thread callback to request new data
|
||||
|
||||
void AttachAudioStreamProcessor(AudioStream stream, AudioCallback processor); // Attach audio stream processor to stream
|
||||
void DetachAudioStreamProcessor(AudioStream stream, AudioCallback processor); // Detach audio stream processor from stream
|
||||
|
||||
void AttachAudioMixedProcessor(AudioCallback processor); // Attach audio stream processor to the entire audio pipeline
|
||||
void DetachAudioMixedProcessor(AudioCallback processor); // Detach audio stream processor from the entire audio pipeline
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // RAUDIO_H
|
Loading…
Reference in New Issue