starts adding tailwind to make things prettier
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87
basic.html
87
basic.html
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@ -1,87 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="ie=edge">
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<title>simple-synth</title>
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</head>
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<body>
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<form style="padding: 15px">
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<fieldset>
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<legend>Waveform Selection</legend>
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<input type="radio" id="sinwave" name="wavechoice" value="sine">
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<label for="sinwave">Sine</label>
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<input type="radio" id="squarewave" name="wavechoice" value="square" checked>
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<label for="squarewave">Square</label>
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<input type="radio" id="triwave" name="wavechoice" value="triangle">
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<label for="triwave">Triangle</label>
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<input type="radio" id="sawtoothwave" name="wavechoice" value="sawtooth">
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<label for="sawtoothwave">Sawtooth</label>
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</fieldset>
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</form>
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<form style="padding: 15px">
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<fieldset>
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<legend>Keyboard</legend>
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<input type="radio" id="noteC" name="notechoice" value="C" checked>
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<label for="C">C</label>
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<input type="radio" id="noteD" name="notechoice" value="D">
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<label for="D">D</label>
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<input type="radio" id="noteE" name="notechoice" value="E">
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<label for="E">E</label>
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<input type="radio" id="noteF" name="notechoice" value="F">
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<label for="F">F</label>
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<input type="radio" id="noteG" name="notechoice" value="G">
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<label for="G">G</label>
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<input type="radio" id="noteA" name="notechoice" value="A">
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<label for="A">A</label>
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<input type="radio" id="noteB" name="notechoice" value="B">
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<label for="B">B</label>
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</fieldset>
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</form>
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<form style="padding: 15px">
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<fieldset>
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<legend>Octave Selection</legend>
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<input type="radio" id="minus2" name="octavechoice" value="-2">
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<label for="minus2">-2</label>
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<input type="radio" id="minus1" name="octavechoice" value="-1">
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<label for="minus1">-1</label>
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<input type="radio" id="plus0" name="octavechoice" value="0" checked>
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<label for="plus0">0</label>
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<input type="radio" id="plus1" name="octavechoice" value="1">
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<label for="plus1">+1</label>
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<input type="radio" id="plus2" name="octavechoice" value="2">
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<label for="plus2">+2</label>
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</fieldset>
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</form>
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<div style="padding: 15px">
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<button id="start">Start</button>
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<button id="stop">Stop</button>
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<button id="arp">Arp</button>
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<div style="padding: 10px;">
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<label for="gain">Volume</label>
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<input id="gain" type="range" min="0" max=".1" value=".05" step=".001"/>
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<span id="gainDisplay">.5</span>
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</div>
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<script src="basic.js"></script>
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</body>
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</html>
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217
basic.js
217
basic.js
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@ -1,217 +0,0 @@
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let osc = null;
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let gain = null;
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let selectedWave = "square";
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let baseFreq = 440;
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let currentFreq = 261.63;
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let notes = ["C", "D", "E", "F", "G", "A", "B"];
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let arpInterval = null;
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function octavehz(hz, octave) {
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const val = parseFloat(octave);
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return hz * 2 ** val;
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}
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function noteToHz(note) {
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switch (note) {
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case "C":
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return 261.63;
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case "D":
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return 293.66;
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case "E":
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return 329.63;
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case "F":
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return 349.23;
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case "G":
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return 392;
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case "A":
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return 440;
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case "B":
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return 493.88;
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default:
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return 0;
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}
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}
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window.onload = function () {
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const audioContext = new AudioContext();
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function updateOscFrequency() {
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let selectedNoteButton = document.querySelector(
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"input[name='notechoice']:checked"
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);
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let selectedOctaveButton = document.querySelector(
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"input[name='octavechoice']:checked"
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);
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if (selectedNoteButton && selectedOctaveButton) {
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let selectedNote = selectedNoteButton.value;
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let selectedOctave = parseFloat(selectedOctaveButton.value);
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let noteFreq = noteToHz(selectedNote);
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let freqOctaveChoice = octavehz(noteFreq, selectedOctave);
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if (osc) {
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osc.frequency.setValueAtTime(
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freqOctaveChoice,
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audioContext.currentTime
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);
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}
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}
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}
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function handleWaveformSelectionChange() {
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let selectedRadioButton = document.querySelector(
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"input[name='wavechoice']:checked"
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);
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if (selectedRadioButton) {
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selectedWave = selectedRadioButton.value;
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if (osc) {
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osc.type = selectedWave;
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}
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console.log(selectedWave);
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} else {
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console.log("No radio button is selected.");
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}
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}
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document.querySelectorAll("input[name='notechoice']").forEach((rb) => {
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rb.addEventListener("change", updateOscFrequency);
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});
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document
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.querySelectorAll("input[name='wavechoice']")
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.forEach((radioButton) => {
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radioButton.addEventListener("change", handleWaveformSelectionChange);
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});
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document.querySelectorAll("input[name='octavechoice']").forEach((rb) => {
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rb.addEventListener("change", updateOscFrequency);
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});
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// handle keyboard
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window.addEventListener("keydown", (event) => {
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if (event.repeat) return;
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switch (event.key) {
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// play/stop
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case "s":
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{
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if (osc) {
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osc.stop();
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osc = null;
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}
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}
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break;
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// "piano roll"
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case "1":
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selectNote("C");
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break;
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case "2":
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selectNote("D");
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break;
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case "3":
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selectNote("E");
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break;
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case "4":
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selectNote("F");
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break;
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case "5":
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selectNote("G");
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break;
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case "6":
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selectNote("A");
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break;
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case "7":
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selectNote("B");
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break;
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default:
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// If the key is not 1-7, do nothing
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break;
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}
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});
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function selectNote(note) {
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const radioButton = document.querySelector(
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`input[name='notechoice'][value='${note}']`
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);
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if (radioButton) {
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radioButton.checked = true;
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updateOscFrequency();
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} else {
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console.error(`Radio button for note ${note} not found`);
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}
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}
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// gain slider
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const gainSlider = document.getElementById("gain");
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const gainDisplay = document.getElementById("gainDisplay");
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gainSlider.addEventListener("input", () => {
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const level = parseFloat(gainSlider.value);
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console.log(level);
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gain.gain.setTargetAtTime(level, audioContext.currentTime, 0.01);
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gainDisplay.textContent = level;
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});
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// start button
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document.getElementById("start").addEventListener("click", () => {
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if (!osc) {
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osc = audioContext.createOscillator();
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console.log("new osc created!");
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}
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if (!gain) {
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gain = audioContext.createGain();
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}
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osc.type = selectedWave;
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osc.frequency.setValueAtTime(currentFreq, audioContext.currentTime);
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gain.gain.setTargetAtTime(
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parseFloat(gainSlider.value),
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audioContext.currentTime,
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0
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);
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osc.connect(gain);
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gain.connect(audioContext.destination);
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osc.start();
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audioContext.resume();
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});
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// stop button
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document.getElementById("stop").addEventListener("click", () => {
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if (osc) {
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osc.stop();
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osc = null;
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if (arpInterval) {
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clearInterval(arpInterval);
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arpInterval = null;
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}
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} else {
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console.log("no osc to stop");
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}
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});
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// arp - work in progress
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function startArp() {
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if (!arpInterval) {
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baseNote = "C";
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let currentOctave = -2;
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if (osc) {
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arpInterval = setInterval(() => {
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if (currentOctave > 2) {
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currentOctave = -2;
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}
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let noteFreq = noteToHz(baseNote);
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let freqOctaveChoice = octavehz(noteFreq, currentOctave);
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osc.frequency.setValueAtTime(
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freqOctaveChoice,
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audioContext.currentTime
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);
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currentOctave++;
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}, 100);
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} else {
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console.log("no osc to run arp on");
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}
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}
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}
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document.getElementById("arp").addEventListener("click", startArp);
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};
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14
index.ts
14
index.ts
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@ -1,14 +0,0 @@
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window.onload = function () {
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const audioContext: AudioContext = new AudioContext();
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const osc: OscillatorNode = audioContext.createOscillator();
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// this gets the node for the start butten and adds to it an even listener for click, when clicked the synth will play
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document.getElementById("play")!.addEventListener("click", () => {
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audioContext.resume();
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});
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osc.type = "square";
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osc.frequency.setValueAtTime(220, audioContext.currentTime);
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osc.connect(audioContext.destination);
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osc.start();
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};
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180
src/basic.ts
180
src/basic.ts
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@ -1,180 +0,0 @@
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let osc: OscillatorNode;
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let gain: GainNode;
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let selectedWave: string = "square";
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let baseFreq: number = 440;
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let currentFreq: number = 261.63;
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function octavehz(hz: number, octave: string): number {
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const val = parseFloat(octave);
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return hz * 2 ** val;
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}
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function noteToHz(note: string): number {
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switch (note) {
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case "C":
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return 261.63;
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case "D":
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return 269.66;
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case "E":
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return 329.63;
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case "F":
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return 349.23;
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case "G":
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return 392;
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case "A":
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return 440;
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case "B":
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return 493.88;
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default:
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return 0;
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}
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}
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window.onload = function () {
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const audioContext: AudioContext = new AudioContext();
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function updateOscFrequency() {
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let selectedNoteButton = document.querySelector(
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"input[name='notechoice']:checked"
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);
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console.log("note choice changed to: " + selectedNoteButton.value);
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let selectedOctaveButton = document.querySelector(
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"input[name='octavechoice']:checked"
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);
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if (selectedNoteButton && selectedOctaveButton) {
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let selectedNote = selectedNoteButton.value;
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let selectedOctave = parseFloat(selectedOctaveButton.value);
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let noteFreq = noteToHz(selectedNote);
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let freqOctaveChoice = octavehz(noteFreq, selectedOctave);
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if (osc) {
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osc.frequency.setValueAtTime(
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freqOctaveChoice,
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audioContext.currentTime
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);
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}
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}
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}
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function handleWaveformSelectionChange() {
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let selectedRadioButton = document.querySelector(
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"input[name='wavechoice']:checked"
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);
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if (selectedRadioButton) {
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selectedWave = selectedRadioButton.value;
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if (osc) {
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osc.type = selectedWave;
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}
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console.log(selectedWave);
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} else {
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console.log("No radio button is selected.");
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}
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}
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document.querySelectorAll("input[name='notechoice']").forEach((rb) => {
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rb.addEventListener("change", updateOscFrequency);
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});
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document
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.querySelectorAll("input[name='wavechoice']")
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.forEach((radioButton) => {
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radioButton.addEventListener("change", handleWaveformSelectionChange);
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});
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document.querySelectorAll("input[name='octavechoice']").forEach((rb) => {
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rb.addEventListener("change", updateOscFrequency);
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});
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window.addEventListener("keydown", (event) => {
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switch (event.key) {
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case "1":
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selectNote("C");
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break;
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case "2":
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selectNote("D");
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break;
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case "3":
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selectNote("E");
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break;
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case "4":
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selectNote("F");
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break;
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case "5":
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selectNote("G");
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break;
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case "6":
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selectNote("A");
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break;
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case "7":
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selectNote("B");
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break;
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default:
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// If the key is not 1-7, do nothing
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break;
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}
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});
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function selectNote(note) {
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const radioButton = document.querySelector(
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`input[name='notechoice'][value='${note}']`
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);
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if (radioButton) {
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radioButton.checked = true;
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updateOscFrequency();
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} else {
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console.error(`Radio button for note ${note} not found`);
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}
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}
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const gainSlider = document.getElementById("gain");
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const gainDisplay = document.getElementById("gainDisplay");
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gainSlider.addEventListener("input", () => {
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const level = parseFloat(gainSlider.value);
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console.log(level);
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gain.gain.setTargetAtTime(level, audioContext.currentTime, 0.01);
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gainDisplay.textContent = level;
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});
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document.getElementById("start").addEventListener("click", () => {
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if (!osc) {
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osc = audioContext.createOscillator();
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console.log("new osc created!");
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}
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if (!gain) {
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gain = audioContext.createGain();
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}
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console.log(selectedWave);
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osc.type = selectedWave;
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osc.frequency.setValueAtTime(currentFreq, audioContext.currentTime);
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gain.gain.setTargetAtTime(
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parseFloat(gainSlider.value),
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audioContext.currentTime,
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0
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);
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osc.connect(gain);
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gain.connect(audioContext.destination);
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osc.start();
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audioContext.resume();
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});
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document.getElementById("stop").addEventListener("click", () => {
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osc.stop();
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osc = null;
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});
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document.getElementById("arp").addEventListener("click", () => {
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const notes = ["C", "D", "E", "F", "G", "A", "B"];
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for (let i = 0; i < notes.length; i++) {
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for (let j = 0; j < 1000; j++) {
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let x = 100;
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}
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console.log(notes[i]);
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osc.frequency.setValueAtTime(
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noteToHz(notes[i]),
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audioContext.currentTime
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);
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}
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});
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};
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27
synth.html
27
synth.html
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@ -4,15 +4,16 @@
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="ie=edge">
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<link href="https://unpkg.com/tailwindcss@^1.0/dist/tailwind.min.css" rel="stylesheet">
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<title>simple-synth</title>
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</head>
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<body>
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<body class="bg-gray-100 p-10 mb-5">
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<script src="synth.js"></script>
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<div>
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<form style="padding: 5px">
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<legend>Voice 1</legend>
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<div class="bg-white p-2 rounded-lg mb-5">
|
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<form>
|
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<legend class="text-lg mb-2">Voice 1</legend>
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<input type="radio" id="wave1_sinwave" name="wavechoice1" value="sine" checked>
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<label for="wave1_sinwave">Sine</label>
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<input type="radio" id="wave1_squarewave" name="wavechoice1" value="square">
|
||||
|
@ -23,22 +24,22 @@
|
|||
<label for="wave1_sawtoothwave">Sawtooth</label>
|
||||
</form>
|
||||
|
||||
<div style="padding: 5px">
|
||||
<div class="flex items-center space-x-2 my-3">
|
||||
<fieldset>
|
||||
<legend>Octave Selection</legend>
|
||||
<button id="octavedown1">-</button>
|
||||
<input type="text" id="octavedisplay1" value="0" readonly style="width: 2em; text-align: center;">
|
||||
<button id="octaveup1">+</button>
|
||||
<button id="octavedown1" class="bg-gray-400 hover:bg-gray-500 text-gray-800 font-bold py-1 px-4">-</button>
|
||||
<input type="text" id="octavedisplay1" value="0" readonly class="text-center text-sm w-6 border py-2">
|
||||
<button id="octaveup1" class="bg-gray-400 hover:bg-gray-500 text-gray-800 font-bold py-1 px-4">+</button>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<div style="padding: 5px">
|
||||
<label for="detunevoice1">detune voice</label>
|
||||
<input id="detunevoice1" type="range" min="-5" max="5" value="0" step=".1"/>
|
||||
<span id="detunevoice1display">0</span>
|
||||
<label for="detunevoice1" class="block text-sm font-medium text-gray-700 mb-1">detune voice</label>
|
||||
<input id="detunevoice1" type="range" min="-5" max="5" value="0" step=".1" class="slider bg-gray-300 h-2 rounded-full outline-none"/>
|
||||
<span id="detunevoice1display" class="text-sm text-gray-700 ml-2">0</span>
|
||||
</div>
|
||||
|
||||
<button id="activateVoice1" style="background-color: greenyellow;">On</button>
|
||||
<button id="activateVoice1" class="bg-green-700 hover:bg-green-600 text-white font-bold text-sm py-1 px-2 rounded">On</button>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
|
|
109
tsconfig.json
109
tsconfig.json
|
@ -1,109 +0,0 @@
|
|||
{
|
||||
"compilerOptions": {
|
||||
/* Visit https://aka.ms/tsconfig to read more about this file */
|
||||
|
||||
/* Projects */
|
||||
// "incremental": true, /* Save .tsbuildinfo files to allow for incremental compilation of projects. */
|
||||
// "composite": true, /* Enable constraints that allow a TypeScript project to be used with project references. */
|
||||
// "tsBuildInfoFile": "./.tsbuildinfo", /* Specify the path to .tsbuildinfo incremental compilation file. */
|
||||
// "disableSourceOfProjectReferenceRedirect": true, /* Disable preferring source files instead of declaration files when referencing composite projects. */
|
||||
// "disableSolutionSearching": true, /* Opt a project out of multi-project reference checking when editing. */
|
||||
// "disableReferencedProjectLoad": true, /* Reduce the number of projects loaded automatically by TypeScript. */
|
||||
|
||||
/* Language and Environment */
|
||||
"target": "es2016", /* Set the JavaScript language version for emitted JavaScript and include compatible library declarations. */
|
||||
// "lib": [], /* Specify a set of bundled library declaration files that describe the target runtime environment. */
|
||||
// "jsx": "preserve", /* Specify what JSX code is generated. */
|
||||
// "experimentalDecorators": true, /* Enable experimental support for legacy experimental decorators. */
|
||||
// "emitDecoratorMetadata": true, /* Emit design-type metadata for decorated declarations in source files. */
|
||||
// "jsxFactory": "", /* Specify the JSX factory function used when targeting React JSX emit, e.g. 'React.createElement' or 'h'. */
|
||||
// "jsxFragmentFactory": "", /* Specify the JSX Fragment reference used for fragments when targeting React JSX emit e.g. 'React.Fragment' or 'Fragment'. */
|
||||
// "jsxImportSource": "", /* Specify module specifier used to import the JSX factory functions when using 'jsx: react-jsx*'. */
|
||||
// "reactNamespace": "", /* Specify the object invoked for 'createElement'. This only applies when targeting 'react' JSX emit. */
|
||||
// "noLib": true, /* Disable including any library files, including the default lib.d.ts. */
|
||||
// "useDefineForClassFields": true, /* Emit ECMAScript-standard-compliant class fields. */
|
||||
// "moduleDetection": "auto", /* Control what method is used to detect module-format JS files. */
|
||||
|
||||
/* Modules */
|
||||
"module": "commonjs", /* Specify what module code is generated. */
|
||||
// "rootDir": "./", /* Specify the root folder within your source files. */
|
||||
// "moduleResolution": "node10", /* Specify how TypeScript looks up a file from a given module specifier. */
|
||||
// "baseUrl": "./", /* Specify the base directory to resolve non-relative module names. */
|
||||
// "paths": {}, /* Specify a set of entries that re-map imports to additional lookup locations. */
|
||||
// "rootDirs": [], /* Allow multiple folders to be treated as one when resolving modules. */
|
||||
// "typeRoots": [], /* Specify multiple folders that act like './node_modules/@types'. */
|
||||
// "types": [], /* Specify type package names to be included without being referenced in a source file. */
|
||||
// "allowUmdGlobalAccess": true, /* Allow accessing UMD globals from modules. */
|
||||
// "moduleSuffixes": [], /* List of file name suffixes to search when resolving a module. */
|
||||
// "allowImportingTsExtensions": true, /* Allow imports to include TypeScript file extensions. Requires '--moduleResolution bundler' and either '--noEmit' or '--emitDeclarationOnly' to be set. */
|
||||
// "resolvePackageJsonExports": true, /* Use the package.json 'exports' field when resolving package imports. */
|
||||
// "resolvePackageJsonImports": true, /* Use the package.json 'imports' field when resolving imports. */
|
||||
// "customConditions": [], /* Conditions to set in addition to the resolver-specific defaults when resolving imports. */
|
||||
// "resolveJsonModule": true, /* Enable importing .json files. */
|
||||
// "allowArbitraryExtensions": true, /* Enable importing files with any extension, provided a declaration file is present. */
|
||||
// "noResolve": true, /* Disallow 'import's, 'require's or '<reference>'s from expanding the number of files TypeScript should add to a project. */
|
||||
|
||||
/* JavaScript Support */
|
||||
// "allowJs": true, /* Allow JavaScript files to be a part of your program. Use the 'checkJS' option to get errors from these files. */
|
||||
// "checkJs": true, /* Enable error reporting in type-checked JavaScript files. */
|
||||
// "maxNodeModuleJsDepth": 1, /* Specify the maximum folder depth used for checking JavaScript files from 'node_modules'. Only applicable with 'allowJs'. */
|
||||
|
||||
/* Emit */
|
||||
// "declaration": true, /* Generate .d.ts files from TypeScript and JavaScript files in your project. */
|
||||
// "declarationMap": true, /* Create sourcemaps for d.ts files. */
|
||||
// "emitDeclarationOnly": true, /* Only output d.ts files and not JavaScript files. */
|
||||
"sourceMap": true, /* Create source map files for emitted JavaScript files. */
|
||||
// "inlineSourceMap": true, /* Include sourcemap files inside the emitted JavaScript. */
|
||||
// "outFile": "./", /* Specify a file that bundles all outputs into one JavaScript file. If 'declaration' is true, also designates a file that bundles all .d.ts output. */
|
||||
"outDir": "./dist", /* Specify an output folder for all emitted files. */
|
||||
// "removeComments": true, /* Disable emitting comments. */
|
||||
// "noEmit": true, /* Disable emitting files from a compilation. */
|
||||
// "importHelpers": true, /* Allow importing helper functions from tslib once per project, instead of including them per-file. */
|
||||
// "importsNotUsedAsValues": "remove", /* Specify emit/checking behavior for imports that are only used for types. */
|
||||
// "downlevelIteration": true, /* Emit more compliant, but verbose and less performant JavaScript for iteration. */
|
||||
// "sourceRoot": "", /* Specify the root path for debuggers to find the reference source code. */
|
||||
// "mapRoot": "", /* Specify the location where debugger should locate map files instead of generated locations. */
|
||||
// "inlineSources": true, /* Include source code in the sourcemaps inside the emitted JavaScript. */
|
||||
// "emitBOM": true, /* Emit a UTF-8 Byte Order Mark (BOM) in the beginning of output files. */
|
||||
// "newLine": "crlf", /* Set the newline character for emitting files. */
|
||||
// "stripInternal": true, /* Disable emitting declarations that have '@internal' in their JSDoc comments. */
|
||||
// "noEmitHelpers": true, /* Disable generating custom helper functions like '__extends' in compiled output. */
|
||||
// "noEmitOnError": true, /* Disable emitting files if any type checking errors are reported. */
|
||||
// "preserveConstEnums": true, /* Disable erasing 'const enum' declarations in generated code. */
|
||||
// "declarationDir": "./", /* Specify the output directory for generated declaration files. */
|
||||
// "preserveValueImports": true, /* Preserve unused imported values in the JavaScript output that would otherwise be removed. */
|
||||
|
||||
/* Interop Constraints */
|
||||
// "isolatedModules": true, /* Ensure that each file can be safely transpiled without relying on other imports. */
|
||||
// "verbatimModuleSyntax": true, /* Do not transform or elide any imports or exports not marked as type-only, ensuring they are written in the output file's format based on the 'module' setting. */
|
||||
// "allowSyntheticDefaultImports": true, /* Allow 'import x from y' when a module doesn't have a default export. */
|
||||
"esModuleInterop": true, /* Emit additional JavaScript to ease support for importing CommonJS modules. This enables 'allowSyntheticDefaultImports' for type compatibility. */
|
||||
// "preserveSymlinks": true, /* Disable resolving symlinks to their realpath. This correlates to the same flag in node. */
|
||||
"forceConsistentCasingInFileNames": true, /* Ensure that casing is correct in imports. */
|
||||
|
||||
/* Type Checking */
|
||||
"strict": true, /* Enable all strict type-checking options. */
|
||||
// "noImplicitAny": true, /* Enable error reporting for expressions and declarations with an implied 'any' type. */
|
||||
// "strictNullChecks": true, /* When type checking, take into account 'null' and 'undefined'. */
|
||||
// "strictFunctionTypes": true, /* When assigning functions, check to ensure parameters and the return values are subtype-compatible. */
|
||||
// "strictBindCallApply": true, /* Check that the arguments for 'bind', 'call', and 'apply' methods match the original function. */
|
||||
// "strictPropertyInitialization": true, /* Check for class properties that are declared but not set in the constructor. */
|
||||
// "noImplicitThis": true, /* Enable error reporting when 'this' is given the type 'any'. */
|
||||
// "useUnknownInCatchVariables": true, /* Default catch clause variables as 'unknown' instead of 'any'. */
|
||||
// "alwaysStrict": true, /* Ensure 'use strict' is always emitted. */
|
||||
// "noUnusedLocals": true, /* Enable error reporting when local variables aren't read. */
|
||||
// "noUnusedParameters": true, /* Raise an error when a function parameter isn't read. */
|
||||
// "exactOptionalPropertyTypes": true, /* Interpret optional property types as written, rather than adding 'undefined'. */
|
||||
// "noImplicitReturns": true, /* Enable error reporting for codepaths that do not explicitly return in a function. */
|
||||
// "noFallthroughCasesInSwitch": true, /* Enable error reporting for fallthrough cases in switch statements. */
|
||||
// "noUncheckedIndexedAccess": true, /* Add 'undefined' to a type when accessed using an index. */
|
||||
// "noImplicitOverride": true, /* Ensure overriding members in derived classes are marked with an override modifier. */
|
||||
// "noPropertyAccessFromIndexSignature": true, /* Enforces using indexed accessors for keys declared using an indexed type. */
|
||||
// "allowUnusedLabels": true, /* Disable error reporting for unused labels. */
|
||||
// "allowUnreachableCode": true, /* Disable error reporting for unreachable code. */
|
||||
|
||||
/* Completeness */
|
||||
// "skipDefaultLibCheck": true, /* Skip type checking .d.ts files that are included with TypeScript. */
|
||||
"skipLibCheck": true /* Skip type checking all .d.ts files. */
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue